I kind of don't want to devote another 10 or more hours trying to get everything working again. The rest of the options will have to wait if at all. I have Inf HP working, so it should be able to keep you from dying.
You can give yourself cards and modify the quantity of all your items. I spent some time by request to fix up a few things for the latest version of the game. This game is coded a little weird anyway since it's based on PS1 I think.
Final fantasy 8 gf list update#
With the update they did to this game awhile back, it looks like a total code rewrite. It does appear the highest limit level at this point in the code is 4.
Final fantasy 8 gf list how to#
Anyway, I didn't want to spend more time trying to figure out how to always give 10 hits for Squall, so this will have to do. Sometimes I get up to 10 hits and others just 6 or 7 I think. It appears Squall's limit is a little random even on the highest level of 4. I attempted to fix Always Able To Limit Break again. I fixed Always Able To Limit Break to do the Limit at the highest limit level in this update. I fixed the Save Anywhere option to work past Disc 2 now in this update. It triggers for me now, but it it still random by design (It doesn't always trigger). I think I fixed the Always Able to Limit Break to allow Squall to do his finishing move. I was able to get an Always Able To Limit Break option working in this update. The old Infinite Items was renamed Set Current Items To Minimum Amount You Specify and moved to the Pointer section. I reworked the Inf Item Use/Set Minimum Amt On Use to work better in battle and out of battle. Max Boost for Summons, Inf Magic Use (In-Battle, Out of Battle). My friend requested a few options I put in this update.
You may have to freeze values to make sure they stay set, but you can turn on or off specific rules in each location. I put in pointers to the Card Game Rules in each location in this update by request. I put in the EXP Multiplier being requested and a pointer to Gil in this update. I'm not sure exactly why as I cannot reproduce but did some code change to try to help. I also reworked the One Hit Kill option because someone said Squall was getting one hit killed with it on. Again, there might be an option already provided in the game for this, but I decided to do one in the table. You can speed up your turns and slow or stop enemies with this option. I added in an ATB Multiplier option for Allies and Enemies. You may have to freeze the values you want as sometimes they change (trading rules). I successfully ported them to options in this version of the game. I found Gameshark codes on the Internet for some card rules and trading rules as well as the Queen of Card location. I borrowed offsets and drop down lists from Squall8's table for the 2013 version, so thanks to him for that work. I put in Highlighted Character Editor and Highlighted Magic Editor in this update. It seems okay to me now with this update. I left in a Unlock GF in EDIT 2.5 that didn't work, but I fixed it in this update, so Unlock All GF is a valid option now.Īnother attempt to make Save Anywhere work properly. Be sure to save multiple slots in case you have issues with using Save Anywhere in certain cases. I fixed my option for One Hit Kill/Enemy Damage Multiplier and also put in a Save Anywhere option in this update.
Will make more options as I have time tomorrow. I think this is the last update for the night. I'm not sure you can change the stats of the cards, but maybe you can just get the rare cards and play the card game if you enjoy it. It's divided into Have 100 of Level 1-7 Cards (Except Pupu), Have 1 Pupu Card, and Have All Rare Cards. Hopefully this works better for you.Īs far as Cards go, there might be an Have All Cards already in the game, but I translated the Gameshark have all cards someone posted on the Internet to this game. You can change any item to another one with the Highlighted Item Pointer.Īttempted to fix the error with Enable on some systems introduced with EDIT 1.5. I borrowed the Item List from Squall8's table for the 2013 version, so thanks to him for that. I put in an Infinite All Items (Outside Battle) and Highlighted Item Pointer. The Two Hit Kill seems a little unstable to me, so I will need to improve that I think, but will work on it later. I put in an AP Multiplier and Draw Magic Multiplier so far. I have to search other places in the code to get it down to a one hit kill. The game is coded differently than modern games, so currently I only have a 2 hit kill working. Pointers to Card Trading Rules, Card Game Rules and Queen of Cards Location Option to Set All Current Items To A Minimum Amount You Specify Have 100 Each of Level 1-7 Cards (Except Pupu) Inf Item Use/Set Minimum Amt On Use (In-Battle/Out of Battle) This game has some built in cheats also, so not sure what else is needed. I have a couple of options so far for Final Fantasy 8 Remaster on Steam.